Now announcing PlayHaven availability in the Unity Asset Store Online Services Program!

Unity introduced its new Asset Store: Online Services today at Unite 2012 and PlayHaven is thrilled to announce we are partnering with the game engine to offer our monetization and marketing solutions to all Unity developers through the store.

The Unity Asset Store will be the first one-stop marketplace solely driven to help game developers successfully publish games on the web or mobile via free or nominally paid third-party services.  The new Asset Store will deliver cutting-edge features for developers to plug into Unity’s APIs, fill in the blanks, and help make Unity the most comprehensive game development platform in the world.

PlayHaven in Unity Asset Store

So what does this mean for PlayHaven and for game developers? Well, glad you asked!  PlayHaven’s real-time LTV maximization platform will now be available and accessible to the more than one million developers in Unity’s ecosystem.  “With PlayHaven, developers now have the incredible opportunity to engage and monetize their players directly in the Unity environment.” (Said Andy Yang, PlayHaven CEO in Unity’s announcement this morning)

More details from the full release can be found here.

For all the latest news coming out of the conference in Amsterdam this week, follow #Unite2012 and @PlayHaven on Twitter!

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